Keyshot render alpha ground shadow12/9/2023 With all of these layers combined the final object beauty pass can be created in a compositor such as Nuke or Photoshop. Shadow Layers (Ground and Objects): Separate layers for ground shadows and object shadows so that they can be independently manipulated in the compositor. In this setup I am using multiple layers to set up the render passes on.ĭefault: everything is rendered as a beauty pass.Ĭolour Layers (Ground and Objects): colour related passes are rendered including diffuse, spec, indirect lighting and reflection.ĪO Layers (Ground and Objects): Separate layers for the ambient occlusion passes. Using Autodesk Maya I have created a scene using simple primitive objects and I have set up the lighting using IBL (Image-based-lighting) and a directional light with ray-traced shadows.
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